![]() Your banner will become the banner of all your lords (it takes three in game days to have effect) Change your Lords equipment and update their skills This way campaigns are more dynamic and the loss of lords wouldn't mean a loss of fiefs for a faction. Still there will be no indictment of treason. Now ai lords will defect from ai factions if they have no fief and awful relation with their leader (-99) and lords without a fief lose progressively relation with their liege. If you declare war without provocation some lords will lose relation points for 3-4 days, so… plan it well!! If you start the campaign as a ruler remember to assign fiefs to lords who don't have or you will lose relation points. When the player is ruler, he can change his lords' equipment and upgrade their skills ![]() Yell of victory of the soldiers in different languages related of the nation of the troops A big fancy new map of the area of interest ON THE SEA player alone, less than 70 men, between 70 and 150, more than 150. Special icons for player's party depending on the size of the army: ON LAND player alone, less than 60 men, between 60 and 150, more than 150. New Fleet Icons for each faction's party (and Player's vassals) depending on the size of the army (less than 100 men, more than 100) New Icons for each faction's party depending on the size of the army (less than 180 men, more than 180) The flag of the ruler is the flag of every vassal (also for the player) New flapping banner taking into account "the law of gravity " (see the video and you will see the banner moving down during a charge) Player can choose if to start the campaign as the really existed ruler of one of these nations
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